Seraphon (Rumble Pack)

3rd place on Warhammer Fest 55 player tournament (4-0 score Q2 2023)

Dagger

Saurus Knight Alpha

Tok

Xepic

Shield

Saurus Oldblood

Huachi

Hammer

Kixi-Taka, The Diviner

Otapatl

Klaq-Trok

Tips, Tricks & Tactics

Surprising durability – Durability isn’t something that is mentioned in the same sentence as skinks, but with access to Kixi-Taka’s triple boosting their Toughness and access to reaction that basically invalidates 1/X profiles skinks from this warband live surprisingly long. Obviously Saurus fighters that were already tanky with their higher Toughness and 25+ Wounds in this warband became “Stormcast caliber tough”, so this version of Seraphon can cause a lot of problems to low Strength opponents.

Saurus damage potential – Tearing Bite is probably the most feared of all Seraphon abilities and this list makes a great use of it with a 4 attacks Saurus in every deployment group. When the situation requires taking down specific enemy fighter this list is equipped to reach that fighter regardless of his position. There aren’t many opponents that would not fear potential of 4 attacks with strength 4 and 8/10 damage (with triple of sixes). Against Toughness 4 opponent is has 35,42% chance of doing 20 damage in single action, which is quite crazy.

Ranged critfishing – One of the best aspects of this warband is their ranged damage potential. Especially fighters from Hammer (Kixi-Taka and Otapatl) can inflict significant damage with some lucky crits thanks to critical damage of 5 and 6. Usually giving luck a chance require the risk of getting close to the opponent but this warband has 2 fighters with 12″ range and 2 others with 8″ and 7″ of range, so you can fish for sixes from relatively safe distance. The other great aspect is that it’s hard for opponents to “hide in combat” as due to not having minimal range 3 out of your 4 shooters can continue shooting to enemy engaged in melee by your fighters if you come within 3″ of the target.


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