





3-1 score on Warhammer Fest tournament (55 player, Q2 2023)
Dagger:
Slaughterpriest with Wrath-Hammer and Hackblade
Bloodreaver with Meatripper Axe
Bloodreaver with Meatripper Axe
Shield:
Centurion Marshal
Bloodreaver with Meatripper Axe
Hammer:
Blood Warrior with Goreglaive
Blood Warrior with Goreaxe and Gorefist
Blood Warrior with pair of Goreaxes
Tips, Tricks & Tactics
Bloodbind – Slaughterpriest have access to very powerful double that is able to mess up opposing player plans (turn off You Messin’ by pulling Brute away from objective), drag important target into attack range of your strong fighters, force it to leave the safety of high platform or simply drag someone away from your treasure. The strongest part of this ability is that opponent will most likely try to play “around” it which will lead to “sub-optimal” decisions.

Net – Centaurion Marshall has net ability with 3″ range and strong melee attack with the same range. With 10″ of movement it can often approach most dangerous fighter of your opponent, immobilize it and start damaging it from outside retaliation range.

Ability usage – The basic plan for spending ability dice with this warband is very simple: use doubles on your 2 strongest fighters and in case of rolling triple update it to Rampage for one of them.

3 responses to “Khorne Bloodbound (Rumble Pack)”
How does this work? I thought shield had to have 1/3 of your army in it?
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you missed that we have a second edition 🙂
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Jeeez, now i feel dumb. Thanks!
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